Updates (Youtube)

I’ll try to start posting small updates youtube. I uploaded one such clip already. See below. I finished the animations for the treecutter, but there are still some issues to work out as can be seen in the clip. This is still really early in development, so what you see here is just a sample landscape with some trees to test the treecutter (grass and other things are turned off).

My game will likely be released on Steam and/or Epic Store. Almost certain to be on Steam. I’m was hoping for August release, but that may be way too optimistic. I’m confident a lot of progress will be made soon. Most of the underlying code is done for the core mechanics. The biggest obstacle right now is resolving path collisions not just when robots collides, but also when grabbing and dropping resources at the same time at the same tile. When the game is released, you can subscribe to my youtube channel and I’ll post here. I’ll likely create  a Twitter account soon as well.

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